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Harpoon 4: Modern Tactical Naval Warfare by Larry Bond/Chris Carlson     Name
  Harpoon 4: Modern Tactical Naval Warfare
                         
  Author             Manufacturer
  Larry Bond/Chris Carlson     Clash of Arms
  Playing Time Number of Players   Age Range
  1-2 or 3-6 hours 2 or more  
                         
  Description                  
 
The era of modern Naval Warfare began on October 21, 1967 when Egyptian missils boats launched four Soviet-made Styx surface-to-surface missiles and sank the Israeli destroyer Elath at a range of 13.5 nautical miles. The face of naval warfare was changed forever. Harpoon 4 is the pre-eminent naval wargame for the modern age. It handles all aspects of maritime combat: surface, sub-surface, and air. Harpoon 4 is a system of detailed but comprehensible rules covering the many facets of modern naval actions. Consistent rating systems and evaluations of the capabilities of modern naval vessels, aircraft, submarines, and helicopters make it possible to achieve realistic results when simulating known situations; by extension Harpoon 4 also achieves realistic results with hypothetical scenarios, and can provide answers to questions like:

Are carriers powerhouses or sitting ducks?
Can transatlantic convoys survive in a modern wartime environment?
In the cat-and-mouse game between the Russian and a US submarine, which has the advantage?

But Harpoon is more than a highly detailed simulation of modern naval tactics; it is an award winning game which provides hours of enjoyment and recreation. Its treatment of modern naval warfare is the best available short of being on the bridge yourself. For a few hours, you command a naval task force cruising the high seas and going in harm's way.

Game Components:
* 210 die-cut counters
* one Rules Book
* one Data Annex Book
* one Quickstart Rules and Scenario Book
* two 10-sided dice
* two 6-sided dice

Time Scale:
* 30 second engagement turns
* 3 minute tactical turns
* 30 minute intermediate turns

Unit Scale:
* Individual ships, aircraft, submarines, and helicopters

Distance Scale:
1:36,000 (two inches per nautical mile)

 
    £37.99 In Stock? No
 
   

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Spirit Games (Est. 1984) - Supplying Board Game Harpoon 4: Modern Tactical Naval Warfare by Clash of Arms roleplaying games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years

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