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Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years sells Carcassonne: New World by

Carcassonne: New World

£24.99

InStock? NO
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The New World has been discovered! Now it is time to explore and settle it. The players explore and develop the New World beginning on the east coast and moving ever westward, and deploy their settlers on the trails, in the towns, in the farms, and on the plains. The skills of the players to develop the area and use their robbers, shopkeepers, trappers, and farmers will determine who is victorious.

The players place land tiles turn by turn. As they do so, the trails, towns, plains, and farms emerge and grow. On these, the players can deploy their settlers to earn points. Players score points during the game and at the end. The player with the most points after the final scoring is the winner.

Contents:

* 95 land tiles
* 30 wooden settlers (6 each in 5 colours)
* 1 game board
* 2 wooden surveyors
* 1 rule booklet
* 1 summary sheet

For 2-5 players.

Reviews Review Game
By Hopuk From Lancs in United Kingdom
Review
I really like this stand alone version of Carcassonne - and I have all the Carcassonne expansions.
You really do feel a sense of urgency to build west as you play to get the bonuses that the surveyors offer.

However, the rules are a little vague in some places and have been clarified:
You CAN build to the north and south of the board;
Surveyors are moved after each feature is scored if possible;
If there are no tiles west of the Surveyors for them to move on to, they do not move and no meeples are removed from the board;
Surveyors award 4 points per surveyor;
There is no Start tile in the game.

As I've said, this version of Carcassonne does offer something a little different to the usual Carcassonne game, so if you enjoy Carc, then give this one a try too.


By Oridyne From Staffs in United Kingdom
Review

This is another variant of the Carcassonne game.

It is very similar to Hunters and Gathers in the scoring options, but has a new twist with the scoring track providing the starting point and Surveyors adding a new dynamic to the game.

Players lay tiles in the normal way following the usual placement rules for carcassone games, the twist is the surveyors. Once a player has scored his his tile where he gets a bonus score for being in the same column as a surveyor, he has to move the eastern most surveyor to the next column. If there is any standing meeples in the column he moved from or behind him they are handed back to the players who own them. This makes it a much different tactic when laying tiles as you have to be careful you don't set up a finish behind the surveyor that someone else completes. I really enjoyed this variant as I think it makes changes to the normal dynamic of the games making it more interesting to play.

I would recommend this one to fans of Carcossone and to those that have never played, though having played another version of the game helps to get stuck into this one easier.


Carcassonne: New World by Board Game Geek Link for more Reviews

Discounts
5% over £50
10% over £100

These volume discounts are in addition to sale and special offer prices.


Related Tags
Playing Time
45 minutes
Alphanumeric
C
Game Type
Area Control
Tile laying Games
Manufacturer
Rio Grande
No. Players
2-5 Players
Author
Klaus-Jurgen Wrede
Age
8 to adult

Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 29 years

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