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On Taluva, that South Seas island shrouded in secrecy, raw elemental powers prevail. Powerful volcanoes erupt, pouring their lava into the sea, forming a terrace-like jungle landscape.Four groups try to establish themselves on this island. They search the jungle, beaches, and lakes, looking for the best places to build their huts, towers, and temples. They put their fate in the hands of their gods. Each player makes decisions on how the island grows and where his group builds their huts, towers, and temples. At the end of the game, the temples are the most important for scoring. It may be advantageous for a player to hasten the game end by building all of two kinds of buildings. But note: when a player runs out of buildings, he must relinquish his dreams and withdraw. Contents:
|By||sheeptoy||From||staffs in uk|
|This is a very strange multiplayer abstract game, it seems so simple yet I`m still not sure that it is, there is the distinct sense of missing something in it, yet I cant see exactly what it is and maybe thats a good thing.
There are two ways to win, have the most temples when there are no more landscape tiles to play, or get rid of two of your three types of building. However if you have no buildings to place on your turn you lose.
There are three building types, huts, temples and towers. huts can be used to build settlements started by a single hut on level one landscape tiles. Settlements can be expanded later, and the expansion rules allow you to place multiple huts on terrain spaces of the same type. So if you have two desert spaces adjacent to your settlement you can place a hut on each. The number of huts placed on each space increases by one for each level of terrain height, so at level one you can place 1 hut, level two you place two huts and so on.
Temples can only be built at settlements which occupies three adjacent landscape tiles. Towers can only be built on level three terrain. The terrain pieces are made up of three hexagonal spaces, one of which is always a volcano space and the other spaces are a variety of terrain types where you can build you buildings. Pieces are either placed to expand the footprint area of the board or can be placed to increase the height of the island. Terrain pieces used to raise the terrain height are always placed so that the volcano on the piece sits over a volcano on the board but in such a way as the lava flow on the volcano flows in a different direction. It is possible to burn down other players settlements by placing new terrain over their buildings, however you always have to leave at least one building of a settlement and you cant burn down temples or towers. The tile pieces are really thick and as you build up the level of the board gives a nice 3d effect. The other playing pieces are attractive and functional and the game is of great quality. Gameplay is quick and fun, there is the opportunity to interfere with other players and it. But there is still that nagging feel that we are missing something, but I look forward to trying to find it.
|By||Hopuk||From||Lancs in United Kingdom|
|This tile laying game has proved to be something of a masterpiece. The 48 thick tiles all have a volcano and two other terrain on them. These are placed not only at the side of each other, but also on top of each other 3D style. The object of this tile laying is to place buildings on the terrain, of which there are huts that make up the settlement, temples which are placed beside settlements and towers which can only be placed up on level 3, so if you want to get these into play you have to build up.
At first it does leave you with a 'Is that it' feel as the game is so straightforward, but as you play more you find all these opportunities for clever play. And it looks good in play as well, being in 3D with the various buildings around the tiles.
|By||Pallet Ranger||From||Staffs in UK|
|My first game of this left me with a "is that it?!?!" feeling. However, being certain that we must have missed something, we proceeded to give it another try. What we discovered was a game that can be as brain-burning as you like. Essentially, the aim is to place all of 2 of the 3 different types of buildings. You do this by forming, and subsequently expanding, settlements. However, the tiles that form the boad can be placed on top of one another, which will destroy any settlements that were there already.
This is one that I'd like to try with more than 2 players (hint, hint for Wednesday night!!) as it's one I think I'm going to enjoy...
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Tile laying Games
Marcel-Andre Casasola Merkle
10 to adult
Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 29 years
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