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The Game of Inauspicious Incidents & Grave ConsequencesThe Sky is gray, the tea is cold, and a new tragedy lies around every corner... In Gloom, you control the fate of an eccentric family of misfits. Your goal is sad, but simple: make your characters suffer the greatest tragedies possible before helping them pass on to the well-deserved respite of death. Play cards with horrible mishaps like Pursued by Poodles or Swindled by Salesmen on your own characters, while trying to cheer your opponents' characters with happy occasions. The transparent cards reveal or obscure the effects of cards below; in the end, the totals showing through determine your score - may the most miserable soul win!-5%.
|By||Oridyne||From||Staffs in United Kingdom|
This is a really "fun" game involving a very unique set of cards that are transparent with text and other items printed on them. The main aim is to make you family members as miserable as possible and then kill them off.
There are 3 kinds of cards:
Each modifier is stacked on top of your character and the current status is read by looking at the stack. As the cards are transparent some bits become covered over and others added which is a fantastic mechanic and very unique.
Some of the modifiers whilst having a negative score sometimes have additional features that can effect you like losing a turn or reducing your hand size.
Once someone has killed of all their family members the game ends and the person wih the mose negative score wins.
|By||Hopuk||From||Lancs in United Kingdom|
|Gloom uses a deck of transparent cards - a mechanic I personally haven't seen before in a game, but here it is put to excellent use.
The object of the game is to make your opponents family of characters happy, while at the same time making your own characters so miserable that they die! There are 3 different card categories, Modifier cards that give characters positive or negative scores, Event cards that affect gameplay in some way and death cards that can only be played on characters with negative scores. As the cards are transparent, cards can be stacked up on characters and the modifiers read through the cards, a really nifty idea!The game ends when an entire family is dead. Then, points are added up and the player with the lowest score wins.
The first game we played I had read the rules slightly wrong and for some reason thought that characters had to score as near zero as possible not have as big a minus score as possible! Now my son calls the game 'Slightly Upset' instead of Gloom!!
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8 to adult
Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 29 years
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