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Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years sells Virgin Queen by

Virgin Queen

£64.99

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Virgin Queen: Wars of Religion 1559-1598 is a game of grand strategy for 2-6 players based on the military, political, and religious conflicts within Europe during the reigns of Elizabeth I of England and Philip II of Spain. Each player controls one or more of the major powers that presided over European politics in that day. Spain is the juggernaut, able to draw upon the vast riches of their global empire. But such a dominant power is sure to have many enemies. The Ottoman expansion towards Spain's Mediterranean outposts remains unchecked, Elizabeth's English sea dogs are poised to raid Spain's overseas empire. And the forces of Protestant reform will soon drag Spain into eighty years of rebellion in the Netherlands. Will Spain find aid from its Catholic allies? Perhaps not from France, where the Catholic Valois dynasty is soon to engage another group of Protestant believers in the bloody French Wars of Religion. And even Philip's relatives in Vienna who rules the Holy Roman Empire may dabble in the Protestant faith instead of remaining loyal to their Catholic heritage and Spanish brethren.

Virgin Queen is the sequel to Here I Stand, another card driven game of grand strategy that covers the previous forty years (from Martin Luther's posting of his 95 Theses in 1517 through the abdication of Charles V in 1565). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged.

However, new game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th century. These new rules cover the following areas: religion, world map, diplomatic influence, weddings, patronage, and espionage. Beware, there is also a dark side to this period - a time of espionage and spymasters. In Virgin Queen you can ask your ambassadors to spy on foreign courts, send out handgun-armed assassins, invest in cryptology, and even recruit Jesuit priests for undercover missions of conversion.

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10% over £100

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Related Tags
Playing Time
Over 4 hours
Alphanumeric
V
Game Type
Wargame
Manufacturer
GMT Games
No. Players
2-6 Players
Author
Ed Beach
Age
12 to adult
Manufacturer's Code
1201

Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 29 years

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