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The fire consuming the warehouse served to light the oncoming troops for the Marines holding the hill. They were outnumbered and outgunned, and they knew that they could be dead by dawn.The cold of the night served to heighten their senses and their terror, but despite that they coolly charged their weapons' ammo packs and checked what explosives they had left. A shout pierced the air and the Marines moved to their barricades. The rush had started. Phaser and disruptor fire burned the air searching for targets. The lieutenant stood up and pulled out the pin of his last grenade. He thought: This is a good day to die, but we are going to die like Marines! Do you have what it takes to fight a Last Stand? LAST STAND is a stand-alone module for STAR FLEET MARINES that includes a complete rules set. Added are Kzinti and Hydran Marine counters, two-man outposts, ground weapon vehicles, heavy shuttles, bombardment shuttles, external passengers, cliffs, depressions, and more. Take command of entire battalions of Marines, reinforced with commandos, combat engineers, snipers, heavy weapons teams, armoured vehicles, and shuttlecraft-gunships. Call in fighter strikes before the Klingons can send in their G1G assault gunboats. Be careful, as there are civilians hiding in the town that you must protect. The fast-paced game system is designed for steamlined "shoot or move" operations. Troops shoot to ping the enemy, then manoeuvre into position for a close assault.
These volume discounts are in addition to sale and special offer prices.
Stephen V Cole
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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