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Some explorers perish in pit traps while other found fiefdoms. What sets them apart? Master dungeons: heroes are chiselled from the challenges they face, and those who conquer master dungeons rise to be kings.
Lost artifacts that raise continents from the sea, an empire's treasures buried to avoid capture, nascent godlings amassing divine energies: choose these challenges over the goblin cavern if you want to prove yourself worthy of glory and empire!
Eons past the fabled sorcerer-kings of Parhok perished in a rain of eldritch fire. But legends hold that one tribe survived to sleep away the centuries. Now once more the forbidden spells of the Parhok threaten the Known Realms. Have the sorcerer-kings risen to reclaim their bejewelled thrones?
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D&D 4th Edition
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 34 years
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