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Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years sells Pandemic: The Cure

Pandemic: The Cure


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When using this product:

  • four deadly diseases plague humanity
  • your elite team relies on DICE to save the world

  1. Roll your dice to determine your actions.
  2. Move, treat, take samples, or roll again.
  3. Discover the 4 cures before it's too late!

Active Ingredients:

  • 48 Infection dice, 12 each in 4 colours
  • 1 Infection bag
  • 7 Player pawns
  • 7 Role cards
  • 37 Player dice in 7 colours
  • 6 Region tiles
  • 1 Treatment Centre
  • 1 Outbreaks syringe
  • 1 Infection rate syringe
  • 1 CDC tile
  • 10 Event cards
  • 1 Cured Diseases card

Reviews Review Game
By Nerotu From West Midlands in United Kingdom
If you love original pandemic then you will love Pandemic the cure. This game is all about dice and lots of them. There are 7 roles and they all have there own dice. The face of the dice can differ from other roles. On each players turn they roll their own dice, but you got to avoid getting the biohazard symbol, if you roll a biohazard then the infection marker goes up on the track. It can be just as stressful as the original game. Quick set up and easy game play. A must for any gamers collection

By MrsEvilSoupdragon From West Midlands in United Kingdom
Pandemic has always been a favourite of ours, no doubt because it was one of the games that got us into the hobby in a big way. When we heard that they were doing a dice version I knew i would be ordering a copy! This fully cooperative dice rolling version of the board game Pandemic has 2-5 players take on one of the 7 roles, each of which get their own special dice set. During each player’s turns they roll their dice and can reroll trying to get results that let them move, treat, sample, or perform some other special ability. But each time a “Biohazard” face is rolled, the infection rate marker moves up the track. Its position on the track determines the number of infection dice rolled and if it goes to the end of the track, you lose. After every player’s actions, the infection dice are rolled and placed on the 6 regions. If there’s no dice left to draw from the bag, you lose. When too many are placed in one region, an outbreak occurs and they spill over into the next region, potentially causing further chain reaction of more outbreaks. Too many outbreaks and you lose. Diseases are cured by treating infection dice in a region which moves them to the “treatment center” and then by collecting samples from the treatment center. But taking a sample requires you to lock a die with it, thus reducing the number you’ll have to roll next turn! Luckily you can give samples to other players in your region. At the end of your turn you may roll all the collected sample dice of one infection color. If you roll 13 or higher on those dice, you cure the disease. Cure all four diseases to win the game! This is an easy game to play but a very hard game to win. It can get frustrating to play since so much of the game depends on getting the right rolls and having event cards (and dice to buy them) to use at just the right time. It feels very much like Pandemic but set-up is easier and it plays faster. Players need to plan and cooperate together for any hope for a win. A solid addition to cooperatives games with top notch components and a worthy version of Pandemic.

Pandemic: The Cure by Board Game Geek Link for more Reviews

5% over £50
10% over £100

These volume discounts are in addition to sale and special offer prices.

Related Tags
Playing Time
30 minutes
Game Type
Co-operative Games
Dice Games
Z-Man Games
No. Players
2-5 Players
Matt Leacock
8 +
Manufacturer's Code

Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years

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