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This is a game about the American West. Some of the book is about how it was, and some is about how it is remembered. It is up to the players and Games Master to find their own version of the West, finding their own trail between truth and legend. If the players want a historically accurate game where miles are miles, events occur as they truly did, and death comes more often from disease than a bullet, then they will find the tools they need in this book. Alternatively, if the players want a game inspired by movies and dime novels, where the history is just a painted backdrop and heroes ride high in the saddle, then they too will find their desires catered for within.
The characters may be counted among those who build America, who drove the railroad across the continent and built the Western states. They may be soldiers who fight at the famous battles of the West, or adventurers who blaze the trails through the wilderness. They can be statesmen or scoundrels, outlaws or lawmen, the quick or the dead. They will either become part of the legend, or die in some godforsaken hot and dusty place and be forgotten.
He had been riding with Death for three days now, ever since leaving Dodge.
At first, he'd put it down to pain from the bullet in his side. His shirt was matted with blood and tangled with the punctured skin of his flank, and every breath sent spikes of pain shooting through him. Still, he'd been shot before. This was different. Through the heat haze rising from the hot ground, he could see that pale horse and skeletal rider.
He had seen it dimly on the first day but he had ignored it.
On the second day, he had seen Death clearly, riding along beside him. Death's horse left no prints in the dirt.
And on the third day, he'd started to talk to Death.
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Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 34 years
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