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Kick Monster Butt
You're looking at the only strategy guide for the revised edition of the world's most popular role playing game. Let's be real - the game's about combat, not charisma! This strategy guide gives you the strategies and techniques you need to win. It's like a football coach's playbook, or a video game champion's cheat codes. Feat combos, sneaky skill uses, multiclassing secrets, and abusing the rules: that's what it's all about.
Build the Perfect Magic User
Pick the wrong spells and you'll be pushing up daisies. Pick the right ones and you'll be racking up XP! This book is all about making the right decisions to build the perfect magic user. Whether you're a wizard, sorcerer, or other arcane spellcaster, if you're interested in combat, you'll learn how to max out your abilities.
Make the Right Decisions
What's the best option: "front end" spells with attack rolls, or "back end" spells that give the target a save? What's your best chance of survival: max out your ability to beat spell resistance, or max out your save DCs? Is Weapon Focus (ray) really a good choice, even for a ray specialist? When you're through with this book, you'll know the answers.
But Don't Tell the DM
Everything in this guide comes straight from the core rulebooks. It's 100% official material; all we do is tell you how to use it. But you don't want your DM to read this book. Just think, all these useful tips and suggestions in the hands of the guy who runs the monsters! Shudder. Keep this one tucked away or you'll regret it.
Requires the use of the Dungeons & Dragons Third Edition Core Books. This product utilizes updated material from the v.3.5 revision.
These volume discounts are in addition to sale and special offer prices.
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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