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Magic is life, Life is Magic
The Wizards Cabal
Founded to stop the destructive powers fueling the Mage Wars, the Wizards Cabal protects the citizens of the North from power mad sorcerers and renegade wizards bent on total domination of Blackmoor.
This in depth sourcebook for the Dave Arneson's Blackmoor campaign provides everything a young student or veteran wizard will need to master the secrets of the mystical and arcane. Filled with a wealth of new prestige classes, skills, feats, spells and magic items. The Wizards Cabal contains everything that a law abiding arcane caster needs to know in order to attain supreme power.
* A detailed history of the founding and early to modern history of The Wizards' Cabal.
* Optional magic rules to give wizards and other arcane caster greater spellcasting flexibility.
* A complete adventure centered on the Wizards' Cabal called Losing Focus. This adventure may be played in home campaigns or as part of the new Dave Arneson's Blackmoore: THe MMPRG.
* The first Blackmoor fiction in over twenty years! The acclaimed "A Night on Maus" by Harley Stroh details the adventures of Col, The Clockwork Inquisitor and is found here for the first time in print.
These volume discounts are in addition to sale and special offer prices.
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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