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Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years sells Sleeping Gods

Sleeping Gods


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Those who lie under the earth should not be woken

When you took the job, you never thought it would lead to this. Escorting a prisoner to the court of Baron Aldred did not sound like the start of your path to glory and riches.

As you stare out over the battlements of your castle, you reflect on the long, twisted journey that brought you here. How a chance meeting with a village priest led you to the lost tomb of the legendary king Vallandar. That drew the attention of the Baron's steward Sir Beorn; and the strange mission he asked you to do convinced the Baron to make you his trusted guards.

The from there... the bizarre island; the attempt on the Baron's life and the tragedy of his eldest son; the long sea-voyage to the jungles of Mungoda; and finally here, fighting for control of this ancient castle and its hidden secrets.

As the enemy's soldiers stand at the causeway, waiting for low tide to begin their assault, you ask yourself; has it been worth it? Smiling, you draw your weapon. Glory is its own reward, and today will be glorious indeed.

Sleeping Gods is a series of seven adventures that will lead player-characters from their first steps in the world of Dragon Warriors, through atmospheric quests, tense journeys, rescue missions, trading expeditions, exploration and more. With each success their reputation rises with nobles and patrons, until at the climax they may win control of a castle that can decide the outcome of a war.

Along the way they will come face-to-face with important patrons, powerful sorcerers, ancient beast-spirits, vengeful revenants, treacherous companions and terrifying monsters of many kinds... and perhaps a god too.

The book is suitable for novice gamesmasters and players, but has atmosphere, richness, depth and variety that will entertain experienced gamers too. The adventures can be played as a sequence to create a single story, or interspersed with other scenarios from different sources or the GM's imagination, or rearranged and played in any order.

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10% over £100

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Related Tags
Dragon Warriors
Flaming Cobra
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Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years

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