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To know your enemy, you must become your enemy.
As the Z-Day struck, what remained of the United States government mobilized to stem the tide, and turned the efforts of its finest think tank to the task. Led by Hubert Shand, PhD, M.I.N.D. sought to use the principles of mind control to dominate the Z'd and turn them against each other. He succeeded, but to know evil, one risks becoming evil and the ingenious device has pulled Dr. Shand into madness. Mindwarp was born, and the world teeters on the brink of complete domination. Only the heroes stand in the way.
This 32 page adventure will provide nights of peril for even the most hardy band of survivors!
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Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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