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The covenant is the heart of an Ars Magica saga.
It protects what's dear, supplies what's crucial, and hides what must remain secret, even through the ages. And each one changes over time, from the poverty and enthusiasm of Spring, through the glory of Summer, to the stability and power of Autumn, ending with the decline of Winter...or not, as many covenants renew their youth, flowering into Spring once more.
There's no place like home
These volume discounts are in addition to sale and special offer prices.
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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