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"I write this after a night of very little sleep. So many unanswered questions made it difficult to settle. Once I had fallen asleep my dreams took me back to the night Alice died in my room and I lived again the blue flames that took my cousin away before I woke covered in sweat and terrified."
London! The greatest city in the world, home to four million people. A thriving hub of trade and industry, the first city of a fading empire. The final resting place for treasures from across the globe, a labyrinth of imposing white marble streets and a warren of darker alleyways all sat atop millennia of history.
A young American investigator is thrown into a maelstrom of kidnap, murder, spontaneous human combustion, and something all together darker. Neve Selcibuc must use every ounce of wit to solve a terrifying mystery that spans the length of the British Isles from London to Aberdeenshire.
As part of Cubicle 7's Cthulhu Britannica line The Journal of Neve Selcibuc is both a fascinating standalone work of Call of Cthulhu fiction as well as a deluxe, in-world artefact for use with the London-based The Curse of Nineveh campaign.
These volume discounts are in addition to sale and special offer prices.
Call of Cthulhu
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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