|BEER & PRETZELS||JOIN OUR SITE|
|EVENTS/CLASSIFIED||VIEW A WISH LIST|
|HISTORY/SPIRIT RACING||CART EMPTY|
| System | Manufacturer | Roleplaying Accessories |
|InStock? Yes||Login or Join to create/use a wish list|
An adventure suitable for characters with 6-10 current resources.
Written by Nicholas Logue & Chris Lites
As the Great War ground to a halt, the Archons watched their great empire reduced to embers like a handful of stars against the black of night. When the last of them lay dying, they made final efforts to undo those mechanical monsters they created to fight X'ion's Nephilim horrors.
Yet the Archons' creations were not wholly their own. They fused human robotics with bio-disintegration weaponry, creating the fearsome Mechanoid. The Archons thought themselves the masters of these machines. They were wrong.
The technology upon which the Mechanoids were based stretched back to the days of time-lost humanity. Taking what they could find in human records and ruins, the Archons recreated human-made robots as best they could. Yet the Archons did not posses the knowledge of those who created them and, in their arrogance, they brought about their own undoing. The robots the Archons created served them well at first, dealing devastating defeats to the Nephilim...but soon the creations turned upon their masters and all biological life.
The Archons and the war are a hundred years gone and the Mechanoid threat largely forgotten. These strange mechanical creations went into hibernation at the end of the war and have not reappeared since.
These volume discounts are in addition to sale and special offer prices.
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 34 years
Contact Us | Policies | Postage and Package | Privacy | Links | Cookies | Site Map