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'There are no safe paths in this part of the world. Remember you are over the Edge of the Wild now, and in for all sorts of fun wherever you go."
A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories to be told in the Twilight of the Third Age. Seven adventurers need a company of heroes to undertake them.
Wilderland Adventurers contains seven ready-to-play adventures, complete scenarios that can be played separately, or as an epic campaign spanning across a number of years. All adventures are set in the years after 2946, and take place in Wilderland.
A wealth of background material expands the setting information contained in the core Guides for Adventures in Middle-earth, the newest fantasy roleplaying game based upon The Hobbit and The Lord of the Rings, the world-renowned masterpieces written by J.R.R. Tolkien.
Will you dare enter the great forest of Mirkwood, journey under the shadow of the Misty Mountains, visit the house of Beorn, follow the River Anduin down to the Galdden Fields, or climb the Grey Mountains to look upon the Withered Heath?
Wilderland adventures contains the adventures previously released as Tales from Wilderland for The One Ring Roleplaying Game, fully converted to be compatible with adventures in Middle-earth and the OGL rules.
These volume discounts are in addition to sale and special offer prices.
D&D 5th Edition
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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