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The Near Now. Earth is gripped by the Possibility Wars, as Storm Knights fight to stem the sweeping tide of invading realities. At the centre of this battle are the fabled eternity shards - incredible relics of power imbued with coveted possibility energy, capable of tipping the balance of the Possibility Wars forever.The race is on. Minions of the High Lords frantically scramble to collect the relics of power, while Storm Knights try to do the same in defence of Core Earth. One such relic is the mysterious Possibility Chalice, a powerful eternity shard which has garnered the attention of four different High Lords, as well as an intrepid team of Storm Knights who seek to find it first. The cryptic Destiny Map revealed how to find the Chalice. Now the Storm Knights must journey into the watery depths of a sunken temple, through the wild fantasy countryside of Ayslish England, into the darkened keep of an evil sorcerer, and across the icy waters of the North Sea in search of the elusive relic.
Enemies are everywhere. Deadly Nippon Tech robots, ancient aquatic horrors, demons, trolls, golems, Viking warriors and a powerful Ayslish wizard all vie for the power of the Possibility Chalice. Can you get to it first?
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West End Games
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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