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Introductory Quickstart Rules and Adventure Hooks
I tell you this: We are Divinity.
Reality is ours to bend. To subvert. To command. We have that power - all of us.
Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do.
Those of us who do... well, some of us are monsters. Manipulators. Parasites. Tyrants.
Fanatics. And the rest of us never see that monster in our own mirror, only in the reflections of those folks who are not "us".
Here's the truth though: We are ALL "us". We are ALL gifted.
We can ALL change the world. Most of us remain asleep.
A blessed few Awaken. Fewer still use that power wisely. And none without consequences.
And so, reality is up for grabs. Where do you stand?
And will you Fall... or Ascend?
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Mage: The Ascension
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 36 years
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