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For some unknown reason, the undead had decided to focus their attacks on Carolan and pull him down into their cold graves. "Do something!" the Half-Elf shouted towards his companions, while dodging left and right with increasing boldness. Despite his nimbleness, he was hit several times and his quilted surcoat fell to the ground, torn to pieces.
Then he heard Arbosch roaring in triumph. The dwarf took one more gulp from his alepot and raised his ox-herd in a giant feat of strength: "By the Ancestors, now we can start!" With a loud buzz, the three steel balls cut through the air and pulverised one of the skeletons in a large puff of bone dust.
Gear up for battle!
Aventuria is a hazardous place, where all kinds of dangers lurk behind every corner: from vicious monsters, and exciting adventures, to ill-tempered companions suddenly challenging you to a duel. Collect your weapons, armour, and magic spells, learn special talents and unique abilities, and surprise your opponents with unexpected tricks!
Aventuria is a fast-paced card game for 1 to 4 players ages 14 and up, where every player takes control of a hero of Aventuria: from the grim Dwarven Smith Arbolsch, the nimble Elven scout Layariel, the cunning Half-Elven rogue Carolan, to the mysterious Tulamidian mage Mirhiban.
In Duel Mode the heroes can fight against each other, whereas in the cooperative Adventure Mode they band together to overcome challenging adventures as a group. While fighting against each other or against dangerous henchmen, they draw new action cards each turn. But be careful, because on every turn, you have to make important tactical decisions and react to the unexpected actions of your foes.
These volume discounts are in addition to sale and special offer prices.
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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