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The peaceful Templars' Abbey is rare haven of tranquillity for road weary travellers. And so you found it when you arrived late last night. That serenity was shattered this morning with the discovery of the lifeless body of Brother Adelmo at the foot of the monastery's cliffs. Did the usually nimble-footed Brother slip to his death? Or did someone help him in his fall?
Mystery of the Abbey is a new kind of "whodunit" game of deduction and intuition, set in a medieval abbey. Players compete and collaborate to solve the mystery by moving through the Abbey's beautifully rendered board and questioning their brethren. Gameplay is in turn fun, captivating and tense; the atmosphere, vivid; the immersion, complete. Constant interactivity between the players, intelligent questioning and dynamic intrigue make Mystery of the Abbey the game of choice for an hour of fun with friends and family alike.
Mystery of the Abbey features high-touch, high-quality components. With monk figures cast in stone, a tine bell to ring mass, a beautifully rendered board, and the delightfully illustrated suspect sheets.
|By||Nerotu||From||West Midlands in United Kingdom|
|Played this quite recently and i wasn't too sure about it as I'm not a fan of Cluedo. After a few minutes of playing this i was thoroughly enjoying it. If you are in the same room as another player you could ask a question to that player. That player can either answer it or stay silent but you don't want to give the other players too much information so they can eliminate monks from there checklists. Days of Wonder make some superb games and I hope to own this one day.|
|By||Loughborough Gamer||From||Leics in UK|
|This is no exception to the rule that says that Days of Wonder make excellent games. On the surface, it's a bit like Cluedo, but that is not to begin to do this game justice. Imagine a clever adult game that Cluedo could be and you're still not there. This one has cards that you can collect as you enter various rooms. For instance, these cards allow you to look for other clues or to move quicker around the board. Then everyone can get called to Mass where information is swapped. You ask questions of another monk if you find him in the same place as yourself, but beware...you have to answer his question if he answers yours. If someone asks you a question first, you can make a vow of silence and refuse to speak if you think the information you have is too valuable to be known by others. Then there are event cards which come into play every new turn. These can help or hinder your investigations and may require everyone to speak for the rest of the round in a Chant...very funny. As well as for revealing the culprit at the end, points are awarded or lost for publicly guessing parts of the riddle in mid-game (revelations) - such as "the murderer wears a hood/is a Fransiscan," but there are strict rules about how you do this, and experience shows that you can't trust every such gambit. You can also add variants to it. We play "The Killer Strikes Again," which requires another player (on a die roll) to place one of their cards at random on the bridge. Other players can then go and inspect it to rule out another suspect. We also have a card that allows for secret revelations (written down on paper and revealed at game end) during one turn only. Great game. Buy it and have a Gregorian Chant CD playing in the background for atmosphere.|
|By||Hopuk||From||Lancs in United Kingdom|
|Deceptively, we began playing this as you would Cluedo, to which it is very similar. However, the way that the questions are asked make this a much better game and much more enjoyable experience. Days of Wonder produce some excellent games with top-notch quality components. The object is to find out which monk is the killer by visiting the rooms in the abbey. If you meet another player, you can ask them a question and then they can ask you a question. Make the question too obvious and everyone gains the knowledge, so you try to be devious in your questioning, which is where the fun lies in this game. Very enjoyable game that gives us much pleasure.|
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1-1 1/2 hours
Days of Wonder
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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