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Trust No One.
An artifact of untold power lies in your hands. To claim it, you must escape the caverns alive. No less than nine horrific beasts stand in your way - that, and the greed of the other players.
In this game of kill-stealing you decide whether to swing for a whopping 50 points of damage - or hold back, awaiting a more opportune time to strike. Only the final blow matters if you are to score the kill. Hold back or sabotage other's plans too much - and the entire party will die, without a winner.
|By||Hopuk||From||Lancs in United Kingdom|
|This is a game not to everyone's liking as although you have to co-operate with each other early on, at some point you will need to defeat the other players, or let the monsters defeat them as there can only be one winner!
The game comes with 25 monsters, of which only 9 are used in any one game. These monsters need defeating, but only the player who gets in the killing blow will be rewarded, which is where the backstabbing comes in!
As I said, it won't suit everyone, but for those who enjoy this kind of game, you will have a lot of fun with this one.
These volume discounts are in addition to sale and special offer prices.
1 1/2 hours
Smirk and Dagger
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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