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Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years sells Maria



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Justice and Mildness
Motto of Maria Theresa

44.99 October, 1740. The 23 year old Maria Theresa ascends to the Austrian throne. Thinking of her easy prey, Frederick of Prussia invades Silesia and quickly conquers the Austrian province. Only weeks later, Bavaria, France and Saxony attack as well, and so the War of the Austrian Succession becomes general. But there is one thing the attackers have underestimated: The strength of character and fierce tenacity of the young Maria Theresa.

Maria is primarily a 3 player game. One player is Austria, the second is France plus Bavaria, while the third player has the schizophrenic role of playing Prussia (Austria's enemy) and England-Hanover (Austria's ally) at the same time. This is made possible by the division of the map into two parts, the Flanders map and the Bohemia map.

Maria is derived from the award-winning Friedrich, but has its very own character including politics, hussars, force marches, and imperial election. Subtle maneuvers, seizure of fortresses, prudent retreats, and Machiavellian politics are the keys to victory. However, players must be careful: whoever uses his Tactical cards unwisely in battle can suddenly find himself not on the highway to glory but on the road to ruin.

Game Contents:
  • 1 Map of Old Europe (22"x33")
  • 20 wooden Generals
  • 10 wooden Supply Trains
  • 2 wooden Hussars
  • 132 die-cut Markers
  • 152 Tactical Cards
  • 25 Political Cards
  • 2x6 National Cards
  • 3 Playing Aid Cards
  • 1 Political Display
  • 1 Compendium Politics
  • 1 Set of Rules
  • 5 Army Sheets

Reviews Review Game
By JoshPayne From Warwickshire in United Kingdom
'Maria' has a high score on the Boardgamegeek site - with little negative comment - but I felt it's overrated. It builds on the design in the 'Friedrich' game. The combat system with the card suits is certainly nifty but it didn't engage my interest. I found it hard to be enthusiastic about Maria, but I did try to enjoy it. Playing with the Advanced Rules gives a better game than the Introduction, by including political aspects for instance. Reading the Rules wasn't enjoyable and I wasn't keen on the way the design tries to combine and reconcile different mechanics, like the supply rules. The main reason I dislike it though is its arbitrariness. The system of alternating suits on the grids on the board means it makes, in my view, very little difference where you move to or where you attack. Neither the grids nor the individual cities seem to matter much, in terms of achieving overall victory. Not interesting or exciting, although I accept a lot of people have taken to it. It does have charm and the overall production shows craftsmanship. It does encourage players to take an interest in the historical period covered. I tried hard to like the game but I fundamentally dislike the system and thought it was overhyped.

Maria by Board Game Geek Link for more Reviews

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10% over £100

These volume discounts are in addition to sale and special offer prices.

Related Tags
Playing Time
2-5 hours
Game Type
No. Players
2-3 Players
Richard Sivel
14 +
Manufacturer's Code

Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years

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