Spirit Games Web Site

Spirit Games, Boardgames, CCG, RPG,  Figures

ARTICLES LOG IN
BEER & PRETZELS JOIN OUR SITE
EVENTS/CLASSIFIED VIEW A WISH LIST
HISTORY/SPIRIT RACING CART EMPTY
 
Games | War Game Rules | Figures Catalogue | Secondhand Items | Books | RPG | CCG-CMG-LCG | Accessories | Magazines |

Whats New | Playing Time | Alphanumeric | Game Type | Manufacturer | No. Players | Designer | Reduced Items | Age |

List Games by

Spirit Games (Est. 1984) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 20 years sells ASL: Retro Pak II (Ziplock)

ASL: Retro Pak II (Ziplock)

£9.99

InStock? Yes
Login or Join to create/use a wish list

East of TROIS-PONTS, BELGIUM, 21 December 1944: The 82nd Airborne arrived in the vicinity of Werbomont on the night of December 18 and was ordered to tie in with the 30th Division to cover the rear of the 7th Armoured Division, still holding out in St. Vith. While the unit's 504th Regiment was assigned to face the entrapped Kampfgruppe Peiper to the north, the 505th, facing east, was tasked with covering the front along the Salm River from Trois-Ponts to Rencheux. As part of the 1st SS efforts to break through to Peiper, Kampfgruppe Hansen reassembled east of Trois-Ponts and laid in an attack during the night of December 20 against a small bridgehead formed by the unit east of the town on some high ground above th river. Two of the attacking vehicles were quickly put out of action but just before dawn an infantry battalion, supported by armour, hit the E Company positions head on. Luckily for the defenders, the enemy vehicles were mostly confined to the road by soggy ground conditions. Enemy infantry was able to begin an outflanking maneuver. Despite the efforts of Lt. L. Cooper to contain the enemy thrust using mortar fire, the pressure finally succeeded in overrunning the forward positions. The orders to pull out finally came and the men of Company E extricated themselves with German grenadiers on their heels. Many of the Americans leapt off the cliffs into the river to escape. It was a true case of Sauve qui peut. Despite the local success, several attempts by Kampfgruppe Hansen to cross the Salm and relieve Peiper were all driven back by the paratroopers...

Retro Pak II scenarios bring the ASL Comp gamer back to the era when "Hill 621" was king. Sort SSRs, designs that almost completely avoid the use of overlays, fast-playing straightforward order of battle. What's more, these 'old chestnut' scenarios take proven CH battle depictions and play them out on geomorphic boards. And in a 'Hero Pax' twist, you find a tasty dash of those little 1-4-9s here and there in just the right dose, to make things as exciting... and tense as you can handle it!

Reviews Review Game There is no review for this game at the moment why not be the first to review it (you never know you might win a prize)?

ASL: Retro Pak II (Ziplock) by Board Game Geek Link for more Reviews

Discounts
5% over £50
10% over £100

These volume discounts are in addition to sale and special offer prices.


Related Tags
Alphanumeric
A
R
Game Type
Wargame
Manufacturer
Critical Hit
No. Players
2-4 Players
Manufacturer's Code
8006

Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 34 years

©Spirit Games

Contact Us | Policies | Postage and Package | Privacy | Links | Cookies | Site Map