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Mijnlieff is all about controlling your opponents turns.
The board is four small boards which you put together to make up the board, one large square board or different shapes for advanced play.
Each Player has eight pieces, two each of four different symbols, these pieces when played determine the next place your opponent can play their next piece.
The aim is to form lines of 3 or more, while stopping your opponent from doing the same. If you can play so your opponent is unable to go you get a free play anywhere on the board.
The winner is the one who gets the most points, 1 for each straight line of 3, 1 point extra for each extra piece in a line.
|By||aawood||From||Derbyshire in United Kingdom|
|Mijnlieff is a wonderful pocket-filler game; I take it everywhere. Because the game has a lot of basic similarities to Tic-Tac-Toe, it's wonderful as an introduction game to none gamers; you can setup and explain the game in about a minute.
What's interesting is that, in many ways, this game is as much about controlling your opponents move as making your own. You have eight tiles, two each of four kinds, and the tile you place limits where your opponent can move. This lends surprising depth to a fast, simple game. Do you concentrate on scoring points, or blocking your opponent? Do you try and spread out your tile use, to leave options open for later? Do you block your opponent in to get a free turn, at the cost of a precious tile being in a sub-optimal position?
In the end, this is a wonderful little game that lets you choose how seriously you want to take it, can be played with anyone, and takes about 5 minutes for a full game. And that's brilliant.
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Tile laying Games
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 35 years
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