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Now under magazines.Boots on the Ground ("Boots" for short) is a wargame system that simulated modern battles on the quasi-tactical level. This particular rules set is for i>Operation Anaconda, the battle fought between Coalition forces and Al Qaeda in eastern Afghanistan in March 2002. This battle was a combined US-Afghan-Coalition attempt to surround and destroy Al Qaeda forces, but the operation fell apart owing to poor command control. While technically a Coalition victory, the battle demonstrated the strengths and weaknesses of both sides. The game uses the Boots system, which makes command-control the central feature of the design. Each player commands a combat force composed of one or more sub-commands. Those sub-commands are maneuvered by picking Command chits at random; when a Command chit is picked, that sub-command is then activated. Since players do not know the order in which those Command chits are priced, battles become chaotic fights as players strive to create and exploit opportunities This is a two-player game, with one player commanding Coalition forces, and the other Al Qaeda. Combat in the game is quasi-tactical in that units fire at enemy targets at range. Additionally, the Coalition player has access to various types of fire support, such as airstrikes. However, owing to the chaotic nature of the battle fire support, as well as various reinforcements appear at random. The Al Qaeda player has the advantage of his units being deployed faced down so that the Coalition player must use ISR (Intelligence-Surveillance-Reconnaissance) to reveal them. Game play becomes a tense contest between asymmetrical forces in the mountains of Afghanistan.
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Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 36 years
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