|BEER & PRETZELS||JOIN OUR SITE|
|EVENTS/CLASSIFIED||VIEW A WISH LIST|
|HISTORY/SPIRIT RACING||CART EMPTY|
Playing Time Alphanumeric Game Type Manufacturer No. Players Designer Reduced Items Age
|Out of Stock||Login or Join to create/use a wish list|
The T.I.M.E agency needs you!
The fabric of our universe and its parallel worlds is threatened by intrusions. The T.I.M.E agency sends agents to eliminate these dangers.
Before your mission, you'll choose an avatar to act in the past without causing temporal damage.
Fulfill your missions as quickly as possible, but know that you'll be able to start over as many times as you need.
Pay attention to each scene to choose your course of action
Your first mission: ASYLUM
Paris, 1921: Prevent the creation of a temporal fault in the Roaring Twenties.
This box contains the T.I.M.E. Stories system and the Asylum scenario.
|By||Nerotu||From||West Midlands in United Kingdom|
|T.I.M.E stories is a cooperative game with loads of expansions. You work as a team to solve clues, puzzles etc. This game can be played between 2-4 players. At first you can be in a room with no clues, there will be a number of cards laid out facedown and it's upto the players to go to which ever card they want and see if there are any hidden clues on the card. Sometimes the clues aren't obvious until later on. Expect not to pass first time as you only have a set amount of time to do this. A great experience with different gamers.|
These volume discounts are in addition to sale and special offer prices.
1 1/2 hours
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 36 years
Contact Us Policies Postage and Package Privacy Links Cookies Site Map