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All elections are turning points, but the presidential election of 1960 holds a special place in American history. The 1950s had been a period of unparalleled economic growth and US global power under the stewardship of President Dwight Eisenhower and his Vice President, Richard Nixon. Nixon's humble origins gave him a common touch that appealed to small-town America and encompassed the idyllic spirit of the 1950s. Senator John F. Kennedy was in many ways Nixon's antithesis, charming, Harvard-educated, and the scion of an American political dynasty. In 1960: The Making of the President, you take on the role of one of these formidable opponents as they vie to lead America. As candidates, players must contend with all of the great issues of the day, from the Cold War and the voters' pocketbooks to civil rights and religious intolerance.
The contest is fought out on an electoral map of the United States as it stood in 1960., Using a card-driven game system, all of the major events which shaped the actual campaign are represented.
As with a real election campaign, the challenge is to adapt your game plan as the ground shifts beneath your feet. There are never enough resources or time to do everything that needs doing. You will need to make tough calls about where to expend your effort and momentum. Your sole object is to propel yourself into the White House. This fast-playing strategy game for two players challenges you to relive the most significant political contest of the Twentieth Century. Will you recreate history or rewrite it? 1960: The Making of the President provides you the opportunity to do both.
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1 1/2 hours
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 36 years
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