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Humans and aliens collide on worlds erased from existence
Enter the Deadzone!
In the future, unthinkably powerful mega-corporations own and govern entire planets outright, protecting their interests with vast private armies. Now, an even greater danger is sweeping the galaxy - a hideous mutagen wiping out entire sectors of space. To stem the carnage, highly classified Containment Protocols are enacted, blockading the infected system and wiping it from navigational charts forever. Here, with the veil of civilisation lifted, rival factions descend into furious conflict, each with a unique claim on the chaos of the Deadzone!
Choose your side!
Deploy elite Enforcers to mercilessly hunt down the rampaging Plague army as it surges ceaselessly towards total contamination; Oversee the ransacking of abandoned districts by the hulking Marauders as the terrifying Veer-Myn single-mindedly set about bolstering their own numbers; Plunder natural resources with the tech-heavy Forge Fathers as the eclectic Rebs scavenge for discarded gear, or simply scheme in secret as the mysterious Asterians pursue goals known only to themselves. As you rcollection grows, where will your loyalty lie?
Prepare to deploy!
A tabletop wargame without the hassle, Deadzone strips away unnecessary complications leaving you free to enjoy the excitement and tactical depth of futuristic battle. Starter armies of two rival factions are included in this set, kicking-off your collection of Enforcers and Forge Fathers, along with everything else 2 players need to get right into the action. Assemble your finely detailed miniatures and get ready for fast paced, easy to learn, mission-based skirmishes in a brutal future!
This box includes:
|By||polydor||From||Lancashire in United Kingdom|
|First, it looks fantastic, second it wins hands down for me in the Skirmish gaming stakes. Easy access rules in a beautiful hardback book format. Though titled 2nd edition, this is really a slimmed-down, all-action version of the original Deadzone. A sort of Starter Deadzone, that I can whole-heartedly endorse. Action is fast and furious and very easy to handle. There’s a good range of scenarios [though I would have always liked more] that are neatly given extra mileage with the Secret Mission variants that give each player a random mission objective that either replaces or adds to some element of the original VP conditions. Lovely simple touch that! But be warned this is not a Star Wars : Rebellion where you can break everything out and be up at running from the word go. I knew that I was going to have to invest some time and effort in the assembling of the figures and scenery and then to enjoy and get the most out of this game, I was going spend even more time painting them. Assembling the figures was daunting and needed on-line research to find guides [not supplied in the box] to make it possible. It is well worth that effort.|
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Tactical Miniatures Game
Spirit Games (Est. 1984, Lefglow Ltd) - Supplying role playing games (RPG), wargames rules, miniatures and scenery, new and traditional board and card games for the last 36 years
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